The Uncharted 4: A Thief’s End‘s extended demo showed off the ultimate chase sequence as Drake and Sully race to help Drake’s brother, Sam, evade Shoreline mercenaries and the most important part of the chase involved the Jeep. According to Bruce Straley, “it is a new set piece”.
In an interview with GamesRadar, Gameplay director Bruce Straley says, The car chase sequence – “Scope-wise, this is our version of what a new set piece is in the series, adding that the jeep has “much more significance” than the high-speed chase sequence.
“You actually see it earlier in the game, you get used to all the controls [in] much larger environments than this, you can play with the jeep”.
Straley adds that large areas are specifically created for the vehicle & locations “that you can’t necessarily traverse through on foot,” such as “types of mud, bouldering over terrain, rocky terrain”.
“We’re going wide when we want to [and] we’re going to narrow it down when the story calls for it. It’s all about pacing. We look at our needs.
What do we need to get out of this? What do we need to say about the characters? How do we use the tools in our kit? You have to find your way, to use these tools you have like the rope, the piton, the jeep.
The jeep you can get in and out of throughout these ‘explore areas’,” he said.
Creative director Neil Druckmann adds, “Because of the PS4, we do not have the constraints with memory that we had in the past.
So in the set piece, normally, we’d be going down one road [now] you can see the road branches and splits up. There’s a ton exploration in this game.
Neil didn’t respond if this will be the largest in the series, He said “You never quite know, that’s always hard to answer until it all comes together, right now it feels like the biggest Uncharted we’ve ever made.”
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