Naughty Dog’s upcoming action-adventure, Uncharted 4: A Thief’s End is aiming to be the “ultimate Uncharted”, according to co-director Bruce Straley.
In an interview with Gameinformer, Straley explains that making games isn’t easy and added that the development team is working to push things forward and evolve the successful Uncharted Formula.
“Making Uncharted 4 is hard. Making every game is really hard. It’s never easy, said Straley. Where’s the blueprint? Who’s got the f**king blueprint to make these things?”
He adds, “We’re constantly questioning how to do this better. We’re driven by … we want to create an experience that resonates with the player, and what we’re trying to do is create amazingly rich characters and an adventure that these characters can go on.
All these things have to make sense and they have to click together with the controller in your hand. And I want to feel engaged.”
Straley goes on, “I don’t want to just play the same game as I’ve always played before. So we’re going to evolve it. And then we did The Last of Us and that gave us new concepts about how to evolve things.
Each time, it’s not like as developers we’re like, ‘I’m bored.’ We as players, we want to play a game that is the ultimate Uncharted that we think this thing could be. It has such great potential.”
Uncharted 4’s director, Neil Druckmann added, “This is the Uncharted we feel like we want to make and the culmination of everything we’ve learned on Uncharted and The Last of Us.”
Additonally Straley assures fans that Uncharted 4: A Thief’s End won’t be dark, “We’re not gonna make it too dark, everybody calm down.
Just take a breath. We’re retaining the lightheartedness; it’s Nathan Drake,” Bruce Straley concluded.
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