There’s space for “more than one great game in this world,” according to Watch Dogs creative director Jonathan Morin.

In an interview with MCV, Morin said, “For the sake of every player out there, I like to believe that there is space for more than one great game in this world.”

“I would simply say that Watch Dogs is created by a very talented group of people who desire nothing more than to create something new, fresh and relevant for today’s players.”


“Controlling an entire city and invading its population provides a completely different way of interacting with your surroundings and offers unprecedented dynamism.

For us, it’s about creating a unique experience that feels so natural and immersive it’ll seem impossible to achieve. With Watch Dogs, we want to push gaming forward in our own way. We do play open world games and it surely influenced us in some way.

But creating an experience is never about adding elements your neighbours have. It is all about delivering the fantasy and experience you are seeking,” he concluded.

Watch Dogs will release on November 22, 2013 for PlayStation 3, Xbox 360, the Wii U and PC. It will be available on PlayStation 4 at launch.


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