According to Assassin’s Creed III creative director Alex Hutchinson, ACIII is the last of the giant triple-A “dinosaurs”.
Approximately 600 Ubisoft Montreal staff have worked on the project, supported by numerous other Ubi studios including Quebec City, Bucharest and Singapore, Speaking with Edge, Hutchinson said that this type of massive production are becoming a thing of the past.
“We’re the last of the dinosaurs. We’re still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out,” he said.
“We really felt like this was a rare opportunity, we had an experienced team, who had worked on the franchise for a while; we had the full backing of Ubisoft to make something huge.”
“We had almost three years to do it, which is a rarity these days; the tech and the hardware platforms were both mature, which allowed us to start running instead of building base features; and the installed user base for all platforms is massive.”
“Many of these factors are about to change, by choice of circumstance,” Hutchinson added, “so a lot of us truly believed this was a once in a career opportunity.”
Previously Alex Hutchison said ‘Assassin’s Creed is a franchise, like Mario or Resident Evil’ and ‘We’ve Got A Lot of Secrets’ In Assassin’s Creed III
Assassin’s Creed III will release on October 30 for PS3, Xbox360 and on November 20 for PC.
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