Crystal Dynamics studio head Darrell Gallagher says “there’s a lot of differences between it’s Tomb Raider reboot &Naughty Dog’s Uncharted series.”
In an interview with Square Enix, Gallagher explained how the two games will feel different when you’ll play through them, and how small differences go a long way in making them feel unique.
“Well, naturally, they’re action-adventure, OK, so there’s going to be some comparison. I don’t think we can get away with that. And there are certain things the Uncharted series has done, which is borrowed heavily from Tomb Raiders [of] old. So, again, there’s gonna be some crossover. That said, I think when we show the game as a whole—when you get to experience it, start to finish—we believe there’s a lot of differences between the two.”
“I guess the comparison I can make is, you can have two summer blockbusters, and they can be big action things, with two different actors and things like tone and mood and story separate the two very differently. So, our tone is very different. Our storyline, our narrative. Our lead character is very different.”
“And deeper than that, in terms of the gameplay, we have a resourcefulness to Lara, right, that you start seeing in some of the demos we’ve given, which I think is again a different thing to Uncharted. Also, our game structure. I think we have some wider areas. I think our hubs, which we’ve not necessarily shown yet. I think they’re a really big differentiator. Our ability to re-traverse. The ability system on the island. Hunting. The ability to go and take deer and other animals on the island.”
“I think there’s a lot of small differences that actually make the two products sort of stand apart when you actually experience them in full. So, there’s not just like one big thing, right. It’s not like you look at a summer blockbuster, and this is one big thing and a movie is different because of that. A lot of small pieces add up to something different.”
Tomb Raider releases on March 5, 2013 for PC, Xbox 360 and PS3.
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Thanks, Siliconera.
What?! Tomb Rider is defending itself against allegations of being like uncharted… Shouldn't it be the other way around? I hope its like uncharted because uncharted stole so much inspiration from the Tomb Raider series in the first place. And they are both great games. :)
Uncharted is based more around the Indiana Jones series than the Tomb Raider series
Uncharted is not based to anything.
I know it was not based on anything as far as the game what I meant was its concept is based more around Indiana Jones and not so much Tomb Raider
To be honest the more I see out of the newest Tomb Raider game the more I keep asking myself is this Lara Croft or Katniss Everdeen? I perhaps alone in thinking this but I keep getting more of a "this feels like it should have been titled the Hunger Games" then "I'm looking at a very cool Tomb Raider game, as for Uncharted comparisons…I don't really see it
Hey Thomas, no one likes rip-offs, thats why they're defending themselves
Uncharted took a lot of its ideas from Tomb Raider Legend. Aside from the gun mechanics, both games play exactly the same.