The Last of Us Remastered is finally out and the visual improvement of action-adventure survival horror game over PS3 version is vast, but that was just a scratch on the surface, according to Naughty Dog’s community strategist, Arne Meyer.
In a recent interview with Metro, Meyer was asked how far did the team get with the remaster in terms of pushing a game on Sony’s PlayStation 4.
He replied: “I think we’re just scratching the surface. Obviously this isn’t our first game that’s been developed purely for the PS4, so I think for us this is a great proof of concept that, ‘Here’s the first foundation of how good we can do it and how far we can push it’.
And that’s without doing something that’s made ground-up for the PS4.”
Naughty Dog’s upcoming action-adventure, Uncharted 4: A Thief’s End is going to look amazing, since the game is being built from ground up for PlayStation 4.
“It’s always been hard to quantify because it’s so extremely relative to everything else. And with some things we’re actually reaching the limit of your eye anyway, which is crazy.
But I think when you look at the way that our games have improved from game to game, there is a clear progression there and I think you can expect that as you continue development on the PS4,” said Meyer.
Its a great strategy from Naughty Dog, since The Last of Us: Remastered development provided them an early experience at PlayStation 4, and this comes in handy during Uncharted 4’s development.
Previously, The Last of Us’ Dark Tone Won’t Influence Uncharted 4.
Uncharted 4: A Thief’s End will be available in 2015 for PlayStation 4.
You can like our page on Facebook, follow us on Twitter, or add us to your circle on Google+ to keep yourself updated on all the latest news around the web.
Source: Metro.