Following a cinematic trailer, Ubisoft debuted Assassin’s Creed Origins Game of Power trailer & new screenshots at Gamescom 2017.
The trailer depicts the growing struggle between powerful figures such as Cleopatra, Julius Caesar and the Pharaoh of Egypt, Ptolemy XIII, witness it after the break!
Assassin’s Creed Origins Game of Power Trailer
“In re-creating ancient Egypt, Assassin’s Creed Origins doesn’t just give players a city or three to explore, with some countryside in between – it’s building an entire seamless country that you’ll be able to travel freely across, from Alexandria and the Nile Delta in the north to Aswan in the south.
This is the biggest world ever created for an Assassin’s Creed game, and it’s packed with dynamic things to discover and pursue,” wrote Ubisoft’s Mikel Reparaz.
“When we started saying ‘let’s do Ancient Egypt,’ it was going to be [the entire] country,” says Ashraf Ismail, game director of Assassin’s Creed Origins.
“Ancient Egypt meant many things for us; it meant cities, but also wilderness, and we wanted to show the diversity of this wilderness. And people, as they play the game and get into hours and hours of it, they’re constantly seeing new stuff from the world and the environment.”
“The team began with a world around the size of Assassin’s Creed IV: Black Flag’s, with one key difference: it’s almost all land, and the parts that aren’t land are fully realized underwater environments that hide secrets, loot, and dangerous animals. And no matter where you are, there’s a density to the landscape that creates the feeling that there’s always some area you haven’t explored, something you haven’t uncovered.
For example, the game’s city of Memphis is a massive, almost mazelike landscape of temples, fortresses, and dwellings. Delving into any of these can lead to battles, treasure, new weapons, secret caves, and more, lending importance to every structure, every person, and every opportunity to wander off the beaten path.
And all of this is a seamless part of the larger open world, surrounded by miles of farmland, rocky desert, cliffs, and gigantic pyramids that conceal mysteries of their own.
“In terms of the granularity of the details, the experiences that you can have, the things you can run into, the NPCs, the animals, the fauna, it’s much, much more dense,” says Ismail.
“This is definitely, in terms of content, the biggest world we’ve ever built. We want the exploration of the world to really be jaw-dropping. We want people to be lost in this world for hours and hours. So the game is quite huge. The world is massive.”
Read more about the game over at Ubisoft blog.
“Set amid the pyramids, oases, and cultural upheaval of Ancient Egypt, Assassin’s Creed Origins is the first entry in the franchise to take place earlier than its predecessors, at a time when what we now know as the Assassin Brotherhood was in its infancy.”
Assassin’s Creed Origins will launch on October 27, 2017 for PC, PS4 and Xbox One.
Square Enix has finally announced Final Fantasy XV Windows Edition.
SE & Nvidia team-up to deliver spectacular version of the game with “GameWorks Technology and other advanced PC features adding cutting-edge graphics and physics simulation technologies with support for NVIDIA’s capture and share tools.”
Final Fantasy XV Windows Edition Trailer
“With the help of NVIDIA, we are creating a stunning visual experience in Final Fantasy XV Windows Edition, one worthy of this beloved franchise,” said Hajime Tabata, Director of Final Fantasy XV.
“NVIDIA pushes the pace of innovation in our industry, and that benefits gamers and developers alike.”
“Our goal is to help game developers deliver jaw-dropping gaming experiences by pushing the state of the art in graphics and physics technologies,” said NVIDIA’s senior vice president of GameWorks, As Rev Lebaredian.
“With the integration of NVIDIA Flow, NVIDIA HairWorks, NVIDIA Hybrid Frustum Traced Shadows, NVIDIA Turf Effects, and NVIDIA Voxel Ambient Occlusion, we have helped Square Enix achieve their ultimate vision for FINAL FANTASY XV.
But of course, this must be done in a production-oriented way, and supported with the engineering expertise necessary to make it feasible for developers.
As such, NVIDIA has provided Square Enix with on-site engineering expertise, graphics and physics simulation middleware, developer tools, and source code to accelerate production and to empower their own developers to iterate and update as necessary to meet their needs.”
Final Fantasy XV Windows Edition will include the following GameWorks technology for real-time graphics and physics simulations:
NVIDIA Flow – creates vivid, combustible fluid, fire and smoke.
NVIDIA HairWorks – creates dynamic, life-like hair and fur for characters, animals and monsters that inhabit the game.
NVIDIA ShadowWorks – enables characters to cast shadows on themselves.
NVIDIA Turf Effects – creates life-like grass and vegetation in the game environment.
NVIDIA VXAO – adds depth and realism based on the physics principles shadows and light.
There is also support for both GeForce Experience capture and share tools:
NVIDIA Ansel, an in-game photography tool that allows gamers to compose shots from any position, adjust with post-process filters, capture HDR images in high fidelity formats, and share screenshots in 360 via a smartphone, PC or VR headset.
NVIDIA ShadowPlay Highlights automatically captures the player’s greatest gaming achievements in video and screenshot, enabling seamless sharing through social channels.
“In addition to all that GameWorks-powered graphical goodness, Square Enix is cranking up texture quality levels to 4K, supporting 8K gameplay resolutions out of the box, integrating HDR10 for superior brightness, color and contrast on compatible TVs and G-SYNC HDR monitors, implementing Dolby Atmos for superior audio, and adding a first-person gameplay option.
Post-launch console DLC (EPISODES GLADIOLUS, PROMPTO and IGNIS, as well as the FINAL FANTASY XV MULTIPLAYER EXPANSION: COMRADES) is included, as are all free game updates, and with higher detail levels for other settings gamers can increase view distances and crank up overall graphical fidelity, giving you a game that will look amazing for years to come with each new generation of ever more powerful graphics cards.”
Final Fantasy XV will launch on Windows PC in early 2018.