Treyarch’s studio head Mark Lamia has dismissed criticism that Call of Duty series needs a new engine to improve the visuals.

Call of Duty: Black Ops 2 will use the same engine of 2005’s Call of Duty 4: Modern Warfare, Mark Lamia believes that the development teams at Infinity Ward and Treyarch have been able to improve upon the engine over the years, making significant enhancements to their games along the way without the need for an entirely new engine.

Treyarch: New Engine For Call of Duty: Black Ops 2 Isn't Necessary 3

“People always ask me, ‘Is this a new engine?’ I liken it to people who live in an older house that has been remodeled. Just because you’re remodeling the house and it will look new or it will have a new kitchen, you don’t tear out the foundation, or break out some of the framing,” said Lamia.

“Engines, each time they get touched, they change. The creators alter them; they don’t modify what they don’t need to, and then they alter what they need to. You can’t make a competitive product if you’re not upgrading that engine along the way.

“I think what people are asking for is for us to push. They want us to make a better-looking game,” he went on.

Treyarch: New Engine For Call of Duty: Black Ops 2 Isn't Necessary 4

“We asked ourselves that very same question – we wanted to advance the graphics. I think the questions are valid. The answer may not need to be an entirely new engine, but you might need to do an entire overhaul of your entire lighting system.

“The trick is, we’re not willing to do that if we can’t keep it running at 60 frames per second – but we did that this time. So this is the Black Ops 2 engine,” said Lamia.

Previously, Previously, Activision released the first artwork for Black Ops 2‘s Zombies mode and detailed Black Ops 2 graphic upgrades.

What’s your take on Treyarch’s justifications for using the same engine?

Black Ops 2 will be released on November 13, 2012 for the PC, PS3 and Xbox 360.


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Thanks, OneOfSwords

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