Art Director of Rockstar Vancouver, Rob Nelson promised that Max Payne 3 will provide gamers an ultimate John Woo’s action experience.Rockstar Vancouver is currently developing Max Payne 3, a franchise that was in development by Remedy and that every single person can remember since it is first game ever that used bullet time feature. Since there are not many details of Max Payne 3, what we can expect from it at the moment is features and information that are released strictly from developers.
Rockstar Vancouver’s Art Director Rob Nelson promised that we can expect a more fully realised cinematic experience even if the main mechanic is still shooting. Max Payne 3 will provide gamers will spectactle head-on, twin pistol blazing action.
Max Payne 3 is being developed on much-upgraded Euphoria Engine that will provide an extremely natural feeling no matter if are shooting and dodgin, flying down a stairs or landing on something in environment. Max Payne 3 will set new standard in games so Mr. Payne now will react naturally in a collision with the wall, instead of crushing as a rag doll.
NaturalMotion Technology will be pushed to the limits in the upcoming Max Payne game so the force of the bullets will feel right once you shoot the enemy. Every aspect of the game is developed to be perfect and will provide a classic John Woo’s action with plenty of bullets flying through the air and dozen of enemies dieing naturally.
Several retailers have updated their listings for Rockstar crime thriller Max Payne 3, pointing to a US release on December 1, 2011.
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