Earlier this week, CD Projekt RED pushed back The Witcher 3: Wild Hunt until May 2015 & today they offered further details behind the delay.
The game was pushed back to May 2015, so that the team has time to remove the bugs & admitting it ‘set the release date too hastily’, Board member Adam Kiciński told Eurogamer Poland.
“Gamers took our decision very well. [The] market is afraid of badly polished games on next-gen platforms”
And the fear of releasing a buggy game is understandable given the recent buggy game launches, Assassin’s Creed Unity, Halo: The Master Chief Collection and Driveclub.
He adds, “We want to disarm the opinion that [The Witcher 3] doesn’t exist. It will be closed by the end of the year in line with the schedule. There’s a lot of small errors though, because the game is huge.
It’s the only reason behind the delay. We didn’t assume it will be this big. Only after putting all the pieces together it turned out it’s bigger than the two first put together.
Let me remind you: it’s open and not linear. We are just learning how to play it and we have to catch the little pieces.
We know what to do with, we just have to do it. We don’t want to release the game with bugs that undermine the gameplay.”
Kiciński stressed that the Board collectively pinned down a release date too early. “We announced the release date very early and we’re paying for it now.”
The Witcher 3: Wild Hunt is set to launch on May 19th, 2015 for Xbox One, PS4 and PC.
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Source: Translated by Eurogamer