“Metal Gear Solid V will indeed be challenging the rest of the world,” according to Hideo Kojima, creator and director of Metal Gear series.
Speaking with Famitsu, Kojima said, “Our intent is to develop something that can please players on a global scale, so we’re not thinking about anything like that.
However, Metal Gear sells the most in the United States. The largest market is also the United States, and they’re home to the world’s largest game show in E3.
Naturally, we’d like to compete and win against the world’s best, there. Metal Gear Solid V’s ‘V’ also stands for ‘Victory,’ which also means that we’d like to win in a global scale, once again.”
“In the past 15 years, hardware has continued to evolve, but I don’t think the substance of games have evolved as much.
In a sense, I’d like to take a step forward. But If I go too far, I may not be able to sell as much in Japan (laughs). Not only the graphics, but I want to increase the quality within the games themselves,” he added.
“Metal Gear Solid V will indeed be challenging the rest of the world. In order to win this fight, we’ll be needing all of your support. Please look forward to the world of a next-generation social service that will utilize the cloud,” Kojima concluded.
Previously, MGSV: The Phantom Pain includes Metal Gear Online.
Metal Gear Solid V: The Phantom Pain is confirmed for PS3, PS4, Xbox 360, Xbox One, and maybe eventually for PC, but without a release date.
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