Warhorse Studios revealed Kingdom Come: Deliverance, an open world, action-adventure, open-world realistic RPG featuring blockbuster production values, a nonlinear story and revolutionary, first-person melee combat.
Warhorse was founded by Dan Vávra, Designer of Mafia and Mafia 2, and Martin Klíma. Check out the teaser trailer after the break:
“The team’s ambition for Kingdom Come: Deliverance is growing this ever-maturing sandbox genre in a believable, real-world context and scope,” remarked studio Creative Director Dan Vávra.
To that end, we’re harnessing CryENGINE®3, nonlinear narrative, varied freedom in character progression, and a consequence-laden living world in ways that have never been possible until now.”
“Rooted within the Holy Roman Empire during the late Middle Ages, Kingdom Come: Deliverance promises a first-person seat to a harsh and brutal power struggle for the throne.
As players traverse expansive, strikingly detailed locales, they’ll grapple with a range of period-accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story.
The game no magic, high fantasy or mythical overtones – it draws its inspiration instead from historically authentic characters, themes, and warfare.”
Kingdom Come: Deliverance is coming to PC and next-gen consoles in 2015. Further details will be released on January 20, 2014.
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Source: Press Release.