Square Enix has finally announced Final Fantasy XV Windows Edition.
SE & Nvidia team-up to deliver spectacular version of the game with “GameWorks Technology and other advanced PC features adding cutting-edge graphics and physics simulation technologies with support for NVIDIA’s capture and share tools.”
Final Fantasy XV Windows Edition Trailer
“With the help of NVIDIA, we are creating a stunning visual experience in Final Fantasy XV Windows Edition, one worthy of this beloved franchise,” said Hajime Tabata, Director of Final Fantasy XV.
“NVIDIA pushes the pace of innovation in our industry, and that benefits gamers and developers alike.”
“Our goal is to help game developers deliver jaw-dropping gaming experiences by pushing the state of the art in graphics and physics technologies,” said NVIDIA’s senior vice president of GameWorks, As Rev Lebaredian.
“With the integration of NVIDIA Flow, NVIDIA HairWorks, NVIDIA Hybrid Frustum Traced Shadows, NVIDIA Turf Effects, and NVIDIA Voxel Ambient Occlusion, we have helped Square Enix achieve their ultimate vision for FINAL FANTASY XV.
But of course, this must be done in a production-oriented way, and supported with the engineering expertise necessary to make it feasible for developers.
As such, NVIDIA has provided Square Enix with on-site engineering expertise, graphics and physics simulation middleware, developer tools, and source code to accelerate production and to empower their own developers to iterate and update as necessary to meet their needs.”
Final Fantasy XV Windows Edition will include the following GameWorks technology for real-time graphics and physics simulations:
NVIDIA Flow – creates vivid, combustible fluid, fire and smoke.
NVIDIA HairWorks – creates dynamic, life-like hair and fur for characters, animals and monsters that inhabit the game.
NVIDIA ShadowWorks – enables characters to cast shadows on themselves.
NVIDIA Turf Effects – creates life-like grass and vegetation in the game environment.
NVIDIA VXAO – adds depth and realism based on the physics principles shadows and light.
There is also support for both GeForce Experience capture and share tools:
NVIDIA Ansel, an in-game photography tool that allows gamers to compose shots from any position, adjust with post-process filters, capture HDR images in high fidelity formats, and share screenshots in 360 via a smartphone, PC or VR headset.
NVIDIA ShadowPlay Highlights automatically captures the player’s greatest gaming achievements in video and screenshot, enabling seamless sharing through social channels.
“In addition to all that GameWorks-powered graphical goodness, Square Enix is cranking up texture quality levels to 4K, supporting 8K gameplay resolutions out of the box, integrating HDR10 for superior brightness, color and contrast on compatible TVs and G-SYNC HDR monitors, implementing Dolby Atmos for superior audio, and adding a first-person gameplay option.
Post-launch console DLC (EPISODES GLADIOLUS, PROMPTO and IGNIS, as well as the FINAL FANTASY XV MULTIPLAYER EXPANSION: COMRADES) is included, as are all free game updates, and with higher detail levels for other settings gamers can increase view distances and crank up overall graphical fidelity, giving you a game that will look amazing for years to come with each new generation of ever more powerful graphics cards.”
Final Fantasy XV will launch on Windows PC in early 2018.