Battlefield 4 is being developed on next-gen’s target specs, according to DICE executive producer Patrick Bach.
“I don’t know if anyone has the next-gen hardware to be honest – really. There are versions of it, but does anyone have the final hardware? Do we really know what the final hardware will be?
“There are specs and alpha hardware, but nobody knows exactly what it will be. The only thing I can say about what we’re building is that we’ve set the bar with what we can do and we can scale it down to 360 and PS3, Bach told CVG.
Bach adds, The trailer shows at GDC isn’t the final product, “What you saw is pre-alpha – it’s not the final game or anything. We are lacking a lot of optimization.
Without going into detail about what it could look like on a lower spec machine or a higher spec machine, we will have the scalability to bring the most out of any piece of hardware.”
“The demo is the visual target of what we want the game to look like, and when I say visual target I don’t want people to confuse that with rendering pictures that you could never create in the actual game – when we create our visual targets a big part of that is to make it realistic, as in you will be able to run it on a machine that you can buy,” he said.
“We’ve seen visual targets that are pre-rendered or running on machines that are designed for showing off technology – this is the game. [Single-player producer] Tobias was playing the game in the Frostbite engine with the content that we’re using to build the game,” he concluded.
So what do think?
Pre-order Battlefield 4
Battlefield 4, a genre-defining action blockbuster launching in Fall 2013 for Xbox 360, PlayStation 3, and PC, will be powered by the advanced technology of DICE’s proprietary Frostbite 3 engine.
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Source: CVG