Battlefield 3 developer DICE reveals that the Frostbite 2 engine has the potential to create earthquakes in multiplayer, and also teased a prospect of putting terrain-deforming earthquake into game’s multiplayer mode.

Lead multiplayer designer, Lars Gustavsson in an interesting interview to PSM3 magazine confirmed that the earthquake seen in Battlefield 3 single-player campaign are very much possible in multiplayer portion as well.

“We’re still looking into ambient destruction in multi-player; it’s still too early to say really,” Lars told the magazine.

 

“It’s technically possible to have earthquakes in multi-player using Frostbite 2. We feel like kids walking into sweet shops with Frostbite – it has so many features we never knew we needed, and we’re still figuring out how best to use them.

 

“It’s just the start for this engine. So far, the only limit to the things we can do with it are our own creative restraints.”

Though the idea of earthquakes occurring in the middle of multiplayer battles may sound like any FPS gamer’s dream, DICE notes that they aren’t yet ready to implement it into multiplayer.

DICE also notes that all the features they’ve shown off all ready are just the beginning for the Frostbite 2 Engine.  The Swedish developer believes the engine still has a lot of life left in it, which is certainly impressive considering what they’ve already shown off.

EA is obviously trying very hard this year to finally boot Call Of Duty off the FPS throne, and Battlefield 3 may just have the guns to get the job done.

Battlefield 3 is due out on the 28th of October on PC, PlayStation 3 and Xbox 360.

Pre-Order Battlefield 3 – Limited Edition

Battlefield 3 Earthquakes In Mutliplayer 3Battlefield 3 Earthquakes In Mutliplayer 4

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