Sega and Twentieth Century Fox announced a Survivor Mode & Season Pass for The Creative Assembly’s upcoming first-person survival horror, Alien: Isolation.

“Survivor Mode is all about pitting you, one-to-one, against the universe’s deadliest killer.

Against the clock, it’s you versus the creature. With limited resources on each map, you will need to take advantage of everything and anything you can find to complete the objectives that will help you escape.”

The Survivor Mode was first revealed at E3 2014, “it challenges players to participate in a one-to-one confrontation with the universe’s deadliest killer, deep within the bowels of Sevastopol Station.

With limited resources on each map and a hunter on the loose, players will need to take advantage of every item they find to help them complete a unique set of objectives which will ultimately lead to their escape.”

“At this year’s E3 and a number of subsequent events, we put the Survivor Mode demo into the hands of the world’s press and consumers and the reception was incredible, said Al Hope, Creative Lead on Alien: Isolation.

This is the game in its purest form; it’s you against the creature and it’s against the clock. It was just fantastic watching players leave the demo with a strange mix of joy, terror and relief at simply surviving, before jumping back in and try to tackle it in a different way to beat their time!”

The game ships with a Survivor Mode demo featuring one playable map, ‘Basement’. Starting October 28, the first of five Survivor Mode add-on packs will be available for purchase featuring three new maps, each with their own set objective and challenges, a new playable character and a variety of enemy types between you and your escape.

Rest of the four add-on packs will launch in the months to follow, each featuring a new playable character, and a mix of new maps and game modes to challenge even the most proficient player.

Alien: Isolation is due for release on October 7, 2014 for PlayStation 3, Xbox 360, PlayStation 4, Xbox One and PC.

 

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Source: SEGA

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